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convx/to_float32.go
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2023-12-03 16:20:46 +08:00
package convx
import (
"errors"
"strconv"
)
// interface 转 float32
func ToFloat32(val interface{}) (f float32, err error) {
if v, ok := val.(string); ok {
ff, err := strconv.ParseFloat(v, 32)
if err != nil {
return 0, err
}
f = float32(ff)
} else if v, ok := val.(float32); ok {
return v, nil
} else if v, ok := val.(float64); ok {
return float32(v), nil
} else if v, ok := val.(int); ok {
return float32(v), nil
} else if v, ok := val.(int8); ok {
return float32(v), nil
} else if v, ok := val.(int16); ok {
return float32(v), nil
} else if v, ok := val.(int32); ok {
return float32(v), nil
} else if v, ok := val.(int64); ok {
return float32(v), nil
} else if v, ok := val.(uint); ok {
return float32(v), nil
} else if v, ok := val.(uint8); ok {
return float32(v), nil
} else if v, ok := val.(uint16); ok {
return float32(v), nil
} else if v, ok := val.(uint32); ok {
return float32(v), nil
} else if v, ok := val.(uint64); ok {
return float32(v), nil
} else if v, ok := val.(bool); ok {
if v {
return 1, nil
} else {
return 0, nil
}
} else {
return 0, errors.New("类型转换失败")
}
return
}