优化类型的定义
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+24
-19
@@ -8,40 +8,45 @@ import (
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// interface 转 float64
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func ToFloat64(val interface{}) (f float64, err error) {
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if v, ok := val.(string); ok {
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f, err = strconv.ParseFloat(v, 64)
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} else if v, ok := val.(float64); ok {
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switch v := val.(type) {
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case nil:
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return 0, errors.New("val is nil")
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case float32:
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return float64(v), nil
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case float64:
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return v, nil
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} else if v, ok := val.(float32); ok {
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case int:
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return float64(v), nil
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} else if v, ok := val.(int); ok {
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case int8:
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return float64(v), nil
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} else if v, ok := val.(int8); ok {
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case int16:
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return float64(v), nil
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} else if v, ok := val.(int16); ok {
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case int32:
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return float64(v), nil
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} else if v, ok := val.(int32); ok {
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case int64:
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return float64(v), nil
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} else if v, ok := val.(int64); ok {
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case uint:
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return float64(v), nil
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} else if v, ok := val.(uint); ok {
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case uint8:
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return float64(v), nil
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} else if v, ok := val.(uint8); ok {
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case uint16:
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return float64(v), nil
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} else if v, ok := val.(uint16); ok {
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case uint32:
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return float64(v), nil
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} else if v, ok := val.(uint32); ok {
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case uint64:
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return float64(v), nil
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} else if v, ok := val.(uint64); ok {
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return float64(v), nil
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} else if v, ok := val.(bool); ok {
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case string:
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return strconv.ParseFloat(v, 64)
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case bool:
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if v {
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return 1, nil
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} else {
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return 0, nil
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}
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} else {
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return 0, errors.New("类型转换失败")
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case []byte:
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return strconv.ParseFloat(string(v), 64)
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}
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return
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return 0, errors.New("convx.ToFloat64: unknown type")
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}
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