优化类型的定义

This commit is contained in:
Yun
2024-10-28 20:02:37 +08:00
parent 832e70ba48
commit 1e41151c1d
6 changed files with 232 additions and 102 deletions
+32 -25
View File
@@ -8,33 +8,40 @@ import (
// interface 转 int
func ToInt(val interface{}) (i int, err error) {
if v, ok := val.(string); ok {
// 不支持小数转换
i, err = strconv.Atoi(v)
} else if v, ok := val.(float32); ok {
i = int(v)
} else if v, ok := val.(float64); ok {
i = int(v)
} else if v, ok := val.(int); ok {
i = v
} else if v, ok := val.(int32); ok {
i = int(v)
} else if v, ok := val.(int64); ok {
i = int(v)
} else if v, ok := val.(uint); ok {
i = int(v)
} else if v, ok := val.(uint32); ok {
i = int(v)
} else if v, ok := val.(uint64); ok {
i = int(v)
} else if v, ok := val.(bool); ok {
switch v := val.(type) {
case nil:
return 0, nil
case string:
return strconv.Atoi(v)
case float32:
return int(v), nil
case float64:
return int(v), nil
case int:
return v, nil
case int8:
return int(v), nil
case int16:
return int(v), nil
case int32:
return int(v), nil
case int64:
return int(v), nil
case uint:
return int(v), nil
case uint8:
return int(v), nil
case uint32:
return int(v), nil
case uint64:
return int(v), nil
case bool:
if v {
i = 1
return 1, nil
} else {
i = 0
return 0, nil
}
} else {
return 0, errors.New("类型转换失败")
}
return
return 0, errors.New("can not convert to int")
}